Beginning UV Mapping in Maya

This is a beginning course on UV mapping using Autodesk Maya. It covers the basics of UV mapping from placing a projection, creating UV’s, editing UV’s and f.

Using the Extrude Tool in Maya

This is a tutorial that covers how to use the extrude tool in Maya. This is the general tool, not the newer featured tool in the modeling toolbox.

Parenting In Autodesk Maya - A simple example

This is a brief tutorial for the Maya class I instruct that demonstrates how parenting works within Maya. It demonstrates, through the construction of a simp.

Maya Minute: Skeleton root and parenting

This is a Maya Minute video that covers the term of the root of a skeleton and how you parent skeletons together.

Edge Loops In Maya

This is a short tutorial that goes into detail on the Insert Edge Loop command that is used within Maya.

Components, Objects, Channel Box and Attributes in Maya

This is a tutorial for beginners just getting started in Autodesk Maya. It gives an overview on the difference between objects and components in Maya.

Modeling in wireframe mode inside Maya with texture map reference planes

Red Baron Triplane 02 - Modeling in wireframe mode inside Maya with texture map reference planes

Opening Maya 2015 for the first time

This is a beginners tutorial which covers starting Maya 2015 for the first time. It is structured towards beginners giving a brief overview of the main featu.

My First Maya 2015 Project

This is a very simple overview for setting up your first project in Maya The project uses a pre-designed scene for the initial start. Some basic object.

Setting up reference images in Maya for modeling

Red Baron Triplane 01 - Setting up reference images in Maya for modeling

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