Houdini Liquids

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https://github.com/abryutinalexey/vdb_to_field  Advanced sourcing for Houdini. it’s not only 10-100x faster but also gives more control over sourcing especially when many sources involved in sim. Houdini16 Hipfile  with examples included

https://github.com/abryutinalexey/vdb_to_field Advanced sourcing for Houdini. it’s not only 10-100x faster but also gives more control over sourcing especially when many sources involved in sim. Houdini16 Hipfile with examples included

In this tutorial by Yancy Lindquist, we'll be looking at some techniques to create interesting looking zero gravity liquid FLIP simulations inside of Houdini.

In this tutorial by Yancy Lindquist, we'll be looking at some techniques to create interesting looking zero gravity liquid FLIP simulations inside of Houdini.

RealFlow Showreel 2017

RealFlow Showreel 2017

Houdini 15 FLIP and RBD Interaction: From Start to Finish

Houdini 15 FLIP and RBD Interaction: From Start to Finish

Testing water and fur interaction in Houdini 16. The flip simulation is influencing the wire simulation and attributes are transferred to change the look and shading of the fur. Rendered in Mantra.

Testing water and fur interaction in Houdini 16. The flip simulation is influencing the wire simulation and attributes are transferred to change the look and shading of the fur. Rendered in Mantra.

VFX: Byron Fillmore  Houdini Flip Simulation - Rendered with Octane C4D + Krakatoa

VFX: Byron Fillmore Houdini Flip Simulation - Rendered with Octane C4D + Krakatoa

Client - Mattessons  Advertising Agency  - Saatchi & Saatchi London Chief Creative Officer - Kate Stanners, Paul Silburn Executive Creaative Director -  Andy Jex, Rob Potts Agency Producer - Lindsey Stopp  Creatives - William John, Rob Watts  Production Company - Passion Pictures Producer - Duncan Gaman  Director - Helge & Lars  Animation Studio - Woodblock  Producer - Lars Wagner Artists - Helge Kiehl, Linh Mai, Tom Weber, Remo Gambacciani, Ian Hutchinson,Felix Deimann, Carl...

Client - Mattessons Advertising Agency - Saatchi & Saatchi London Chief Creative Officer - Kate Stanners, Paul Silburn Executive Creaative Director - Andy Jex, Rob Potts Agency Producer - Lindsey Stopp Creatives - William John, Rob Watts Production Company - Passion Pictures Producer - Duncan Gaman Director - Helge & Lars Animation Studio - Woodblock Producer - Lars Wagner Artists - Helge Kiehl, Linh Mai, Tom Weber, Remo Gambacciani, Ian Hutchinson,Felix Deimann, Carl...

This video explores how to morph fluid between two different shapes. By leveraging the cross product of the surface normal a velocity vector attribute is constructed that follows the shape in it's current morphable form, creating a velocity wrap around the shape. This causes the fluid to spin around the shape but still maintain the shape. The setup is failry flexible so more shapes can be added. A sequence blend node is used to control the morph timing. A popvop, inside the AutoDopNetwork…

This video explores how to morph fluid between two different shapes. By leveraging the cross product of the surface normal a velocity vector attribute is constructed that follows the shape in it's current morphable form, creating a velocity wrap around the shape. This causes the fluid to spin around the shape but still maintain the shape. The setup is failry flexible so more shapes can be added. A sequence blend node is used to control the morph timing. A popvop, inside the AutoDopNetwork…

understand Flip Fluid Houdini

understand Flip Fluid Houdini

Surface Tenssiion 48 No Surface Tention Blur

Surface Tenssiion 48 No Surface Tention Blur

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