BloodRain23
More ideas from BloodRain23
メイキング→http://www.pixiv.net/member_illust.php?mode=medium&illust_id=50640388 さあいらっしゃい

メイキング→http://www.pixiv.net/member_illust.php?mode=medium&illust_id=50640388 さあいらっしゃい

Desert Rocks, .: Dete :. on ArtStation at https://www.artstation.com/artwork/DWzKG

Material Study of rough desert bedrock. Substance Designer, rendered in Marmoset.

Caio Monteiro

Caio Monteiro

Assassin's Creed Origins    -   Pyramids 3D assets & textures, Petar Zvezdanov on ArtStation at https://www.artstation.com/artwork/59Nz1

Assassin's Creed Origins - Pyramids 3D assets & textures, Petar Zvezdanov on ArtStation at https://www.artstation.com/artwork/59Nz1

ArtStation - Substance Designer Materials, David Holland

Some more materials I've created while learning Substance Designer. Thanks to Kyle Horwood and Ben Wilson for the cool tips and tutorials!

GlassHouse in the Evening by Ihor Reshetnikov on ArtStation.

GlassHouse in the Evening by Ihor Reshetnikov on ArtStation.

completely procedural material created in Substance Designer. I started this as a learning exercise for polycount's bi-weekly substance designer challenge.