Game Character Creation Series: Kila Chapter 1 – High Resolution Modeling
Picked up by CGchips. 2D,3DCG tutorials and 3Dprinter news site. http://cgchips.com/
Favorite so far. Made from 3D scans and Blender. -- Chris Coleman on ello | @digitalcoleman
Plane head based on Houdon's L'Écorché.
Planes of the Head - Artist's Mannequin Head
Planes of the Head by John Asaro.
M1:: Two interpretations of the "front at eye-level" view of a head. Left side is larger generalized masses, and right side uses more planes to create a greater variety of midtones and specific structural description.
Art and Reference point
M1:: A planar interpretation of the head based on Houdon's L'Écorché. The eyes the nose and mouth are structures, not features.